I also liked the spreadsheet / boardgame feel of Civ IV. I didn't have a computer powerful enough to run Civ V when it came out, but I think Civ 6 has the Civ 4 feel to it after all the updates. I recall having 3 ring binders of info and stats nearby when playing.
Civ 7 is not getting good praise from actual players ... even IGN only gave it 7 out of 10 (the way they hand out 8's and 9's to big studios, a score of 7 is a D minus report card from them). The most common complaint theme I see is that this feels like early access and unfinished. Bad and confusing UI. No more sandbox Civ. Limited map options. Limited replay (HOW IS THIS POSSIBLE IN A CIV GAME???).
Well, I still play Civ 6 and enjoy it. Be thankful for what you have.
Yeah, Civ 7 has been getting killed. Lots of fun debates on social media over what the best release is.
I have been playing Factorio again. Its a great, genius, spread-sheety type of game. Its like a world-builder meets puzzle game with RPG elements. Older, but lots of mods and I guess they released a ton of expansion recently.
Kingdom Come Deliverance 2 Impressions after 10 hours:
* If playing on PS5, play on “performance” mode in the
graphics settings. “Fidelity” mode looked
worse and had more pop-in.
* The game gives me the sense of awe and wonder that Elder
Scrolls IV Oblivion did.
* It’s a survival game, so there is action but this is NOT an
elder scrolls game. Actions have much broader
consequences (crimes can get you branded or executed).
* Be prepared for crafting, blacksmithing, etc.
* So far fighting has been the weakest aspect
of the game. When in doubt, button mash
to victory.
* Most of the 10 hours has been learning the basic mechanics,
finding my horse and dog and gawking at the stat menu. I’m still not sure how the perk system works,
but I will figure that out later and save points for now until I find my dog.
* The save system was my biggest gripe with the last
game. This game uses the same mechanics,
but saves more often … and there is a “save and quit” option in the pause menu
that seems to work fine if you don’t have save potions or a bed nearby.
* Hold down on the D-pad to activate your torch. It gets really dark at night.
* At inns, ask about staying longer and the option for a permanent bed becomes available for a fee. You get a bed, free food and access to your loot locker (accessible from any room you own)
* The sound and music is great. Voice acting is superb. Combined with facial animations, the emotion
comes through. The quests have
interesting dialog. You have to think
like someone how lived in the year 1407 when choosing dialog.
So far I'm digging it. It can be a pretty chill game.
Comments
I have been playing Factorio again. Its a great, genius, spread-sheety type of game. Its like a world-builder meets puzzle game with RPG elements. Older, but lots of mods and I guess they released a ton of expansion recently.
Kingdom Come Deliverance 2 Impressions after 10 hours:
* If playing on PS5, play on “performance” mode in the graphics settings. “Fidelity” mode looked worse and had more pop-in.
* The game gives me the sense of awe and wonder that Elder Scrolls IV Oblivion did.
* It’s a survival game, so there is action but this is NOT an elder scrolls game. Actions have much broader consequences (crimes can get you branded or executed).
* Be prepared for crafting, blacksmithing, etc.
* So far fighting has been the weakest aspect of the game. When in doubt, button mash to victory.
* Most of the 10 hours has been learning the basic mechanics, finding my horse and dog and gawking at the stat menu. I’m still not sure how the perk system works, but I will figure that out later and save points for now until I find my dog.
* The save system was my biggest gripe with the last game. This game uses the same mechanics, but saves more often … and there is a “save and quit” option in the pause menu that seems to work fine if you don’t have save potions or a bed nearby.
* Hold down on the D-pad to activate your torch. It gets really dark at night.
* At inns, ask about staying longer and the option for a permanent bed becomes available for a fee. You get a bed, free food and access to your loot locker (accessible from any room you own)
* The sound and music is great. Voice acting is superb. Combined with facial animations, the emotion comes through. The quests have interesting dialog. You have to think like someone how lived in the year 1407 when choosing dialog.
So far I'm digging it. It can be a pretty chill game.