Is there anything I can help you with?
Comments
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 *GrammarlyMeltdown99 said:
 Try Grammerly....stuckinline said:Can you recommend a free grammar checker site? 
 With all its sham, drudgery, and broken dreams, it is still a beautiful world. Be careful. Strive to be happy. ~ Desiderata0
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            Thanks everyone!0
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            Open and ready to help. Ask your questions before it gets cold.www.myspace.com0
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            Do you know Arduino coding? I'm in the middle of a project and anticipate having roadblocks.
 0
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 Of course.dionnesimone said:Do you know Arduino coding? I'm in the middle of a project and anticipate having roadblocks.www.myspace.com0
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            I have a feeling I will be back here before August 31st. I have concert shoes that need finished in time for Fenway 1. :-)
 0
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 Do you have a technical problem?dionnesimone said:I have a feeling I will be back here before August 31st. I have concert shoes that need finished in time for Fenway 1. :-)www.myspace.com0
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            Hi
 long time, first time
 i have a fantasy football draft coming up
 how would you rank these qbs?
 brady
 foles
 wents
 thanks
 The whole world will be different soon... - EV
 RED ROCKS 6-19-95
 AUGUSTA 9-26-96
 MANSFIELD 9-15-98
 BOSTON 9-29-04
 BOSTON 5-25-06
 MANSFIELD 6-30-08
 EV SOLO BOSTON 8-01-08
 BOSTON 5-17-10
 EV SOLO BOSTON 6-16-11
 PJ20 9-3-11
 PJ20 9-4-11
 WRIGLEY 7-19-13
 WORCESTER 10-15-13
 WORCESTER 10-16-13
 HARTFORD 10-25-130
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 Technically:ed243421 said:Hi
 long time, first time
 i have a fantasy football draft coming up
 how would you rank these qbs?
 brady
 foles
 wents
 thanks
 REIGNING SUPER BOWL CHAMPS > REIGNING SUPER BOWL LOSERwww.myspace.com0
- 
             
 The whole world will be different soon... - EV
 RED ROCKS 6-19-95
 AUGUSTA 9-26-96
 MANSFIELD 9-15-98
 BOSTON 9-29-04
 BOSTON 5-25-06
 MANSFIELD 6-30-08
 EV SOLO BOSTON 8-01-08
 BOSTON 5-17-10
 EV SOLO BOSTON 6-16-11
 PJ20 9-3-11
 PJ20 9-4-11
 WRIGLEY 7-19-13
 WORCESTER 10-15-13
 WORCESTER 10-16-13
 HARTFORD 10-25-130
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            I want my statement to run in a continuous loop until I activate my momentary button switch.
 I have a switch that changes lighting modes but stops after the statement is finished.
 //Theatre-style crawling lights.
 void theaterChase(uint32_t c, uint8_t wait) {
 for (int j=0; j<10; j++) { //do 10 cycles of chasing
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, c); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 So instead of the j<10; I am not sure what to change to get my constant loop. Is there an infinite symbol that I can use in my for statement?
 (If you need the rest of the code, I can post it. I wanted to try and not bog down your thread.)
 0
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 Need the rest of the code please.dionnesimone said:I want my statement to run in a continuous loop until I activate my momentary button switch.
 I have a switch that changes lighting modes but stops after the statement is finished.
 //Theatre-style crawling lights.
 void theaterChase(uint32_t c, uint8_t wait) {
 for (int j=0; j<10; j++) { //do 10 cycles of chasing
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, c); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 So instead of the j<10; I am not sure what to change to get my constant loop. Is there an infinite symbol that I can use in my for statement?
 (If you need the rest of the code, I can post it. I wanted to try and not bog down your thread.)www.myspace.com0
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            I will be adding/hacking some additional modes into this, but I am confident that when I get this sorted, I will have it under control. The additiona code is proven, in other projects. This code is also proven but stops when the statement is run and I want continuous lighting.
 // This is a demonstration on how to use an input device to trigger changes on your neo pixels.
 // You should wire a momentary push button to connect from ground to a digital IO pin. When you
 // press the button it will change to a new pixel animation. Note that you need to press the
 // button once to start the first animation!
 #include <Adafruit_NeoPixel.h>
 #define BUTTON_PIN 0 // Digital IO pin connected to the button. This will be
 // driven with a pull-up resistor so the switch should
 // pull the pin to ground momentarily. On a high -> low
 // transition the button press logic will execute.
 #define PIXEL_PIN 1 // Digital IO pin connected to the NeoPixels.
 #define PIXEL_COUNT 7
 // Parameter 1 = number of pixels in strip, neopixel stick has 8
 // Parameter 2 = pin number (most are valid)
 // Parameter 3 = pixel type flags, add together as needed:
 // NEO_RGB Pixels are wired for RGB bitstream
 // NEO_GRB Pixels are wired for GRB bitstream, correct for neopixel stick
 // NEO_KHZ400 400 KHz bitstream (e.g. FLORA pixels)
 // NEO_KHZ800 800 KHz bitstream (e.g. High Density LED strip), correct for neopixel stick
 Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, NEO_GRB + NEO_KHZ800);
 bool oldState = HIGH;
 int showType = 0;
 void setup() {
 pinMode(BUTTON_PIN, INPUT_PULLUP);
 strip.begin();
 strip.show(); // Initialize all pixels to 'off'
 }
 void loop() {
 // Get current button state.
 bool newState = digitalRead(BUTTON_PIN);
 // Check if state changed from high to low (button press).
 if (newState == LOW && oldState == HIGH) {
 // Short delay to debounce button.
 delay(20);
 // Check if button is still low after debounce.
 newState = digitalRead(BUTTON_PIN);
 if (newState == LOW) {
 showType++;
 if (showType > 9)
 showType=0;
 startShow(showType);
 }
 }
 // Set the last button state to the old state.
 oldState = newState;
 }
 void startShow(int i) {
 switch(i){
 case 0: colorWipe(strip.Color(0, 0, 0), 50); // Black/off
 break;
 case 1: colorWipe(strip.Color(255, 0, 0), 50); // Red
 break;
 case 2: colorWipe(strip.Color(0, 255, 0), 50); // Green
 break;
 case 3: colorWipe(strip.Color(0, 0, 255), 50); // Blue
 break;
 case 4: theaterChase(strip.Color(127, 127, 127), 50); // White
 break;
 case 5: theaterChase(strip.Color(127, 0, 0), 50); // Red
 break;
 case 6: theaterChase(strip.Color( 0, 0, 127), 50); // Blue
 break;
 case 7: rainbow(20);
 break;
 case 8: rainbowCycle(20);
 break;
 case 9: theaterChaseRainbow(50);
 break;
 }
 }
 // Fill the dots one after the other with a color
 void colorWipe(uint32_t c, uint8_t wait) {
 for(uint16_t i=0; i<strip.numPixels(); i++) {
 strip.setPixelColor(i, c);
 strip.show();
 delay(wait);
 }
 }
 void rainbow(uint8_t wait) {
 uint16_t i, j;
 for(j=0; j<256; j++) {
 for(i=0; i<strip.numPixels(); i++) {
 strip.setPixelColor(i, Wheel((i+j) & 255));
 }
 strip.show();
 delay(wait);
 }
 }
 // Slightly different, this makes the rainbow equally distributed throughout
 void rainbowCycle(uint8_t wait) {
 uint16_t i, j;
 for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
 for(i=0; i< strip.numPixels(); i++) {
 strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
 }
 strip.show();
 delay(wait);
 }
 }
 //Theatre-style crawling lights.
 void theaterChase(uint32_t c, uint8_t wait) {
 for (int j=0; j<10; j++) { //do 10 cycles of chasing
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, c); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 //Theatre-style crawling lights with rainbow effect
 void theaterChaseRainbow(uint8_t wait) {
 for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 // Input a value 0 to 255 to get a color value.
 // The colours are a transition r - g - b - back to r.
 uint32_t Wheel(byte WheelPos) {
 WheelPos = 255 - WheelPos;
 if(WheelPos < 85) {
 return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
 }
 if(WheelPos < 170) {
 WheelPos -= 85;
 return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
 }
 WheelPos -= 170;
 return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
 }
 0
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 Thanks.dionnesimone said:I will be adding/hacking some additional modes into this, but I am confident that when I get this sorted, I will have it under control. The additiona code is proven, in other projects. This code is also proven but stops when the statement is run and I want continuous lighting.
 // This is a demonstration on how to use an input device to trigger changes on your neo pixels.
 // You should wire a momentary push button to connect from ground to a digital IO pin. When you
 // press the button it will change to a new pixel animation. Note that you need to press the
 // button once to start the first animation!
 #include <Adafruit_NeoPixel.h>
 #define BUTTON_PIN 0 // Digital IO pin connected to the button. This will be
 // driven with a pull-up resistor so the switch should
 // pull the pin to ground momentarily. On a high -> low
 // transition the button press logic will execute.
 #define PIXEL_PIN 1 // Digital IO pin connected to the NeoPixels.
 #define PIXEL_COUNT 7
 // Parameter 1 = number of pixels in strip, neopixel stick has 8
 // Parameter 2 = pin number (most are valid)
 // Parameter 3 = pixel type flags, add together as needed:
 // NEO_RGB Pixels are wired for RGB bitstream
 // NEO_GRB Pixels are wired for GRB bitstream, correct for neopixel stick
 // NEO_KHZ400 400 KHz bitstream (e.g. FLORA pixels)
 // NEO_KHZ800 800 KHz bitstream (e.g. High Density LED strip), correct for neopixel stick
 Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, NEO_GRB + NEO_KHZ800);
 bool oldState = HIGH;
 int showType = 0;
 void setup() {
 pinMode(BUTTON_PIN, INPUT_PULLUP);
 strip.begin();
 strip.show(); // Initialize all pixels to 'off'
 }
 void loop() {
 // Get current button state.
 bool newState = digitalRead(BUTTON_PIN);
 // Check if state changed from high to low (button press).
 if (newState == LOW && oldState == HIGH) {
 // Short delay to debounce button.
 delay(20);
 // Check if button is still low after debounce.
 newState = digitalRead(BUTTON_PIN);
 if (newState == LOW) {
 showType++;
 if (showType > 9)
 showType=0;
 startShow(showType);
 }
 }
 // Set the last button state to the old state.
 oldState = newState;
 }
 void startShow(int i) {
 switch(i){
 case 0: colorWipe(strip.Color(0, 0, 0), 50); // Black/off
 break;
 case 1: colorWipe(strip.Color(255, 0, 0), 50); // Red
 break;
 case 2: colorWipe(strip.Color(0, 255, 0), 50); // Green
 break;
 case 3: colorWipe(strip.Color(0, 0, 255), 50); // Blue
 break;
 case 4: theaterChase(strip.Color(127, 127, 127), 50); // White
 break;
 case 5: theaterChase(strip.Color(127, 0, 0), 50); // Red
 break;
 case 6: theaterChase(strip.Color( 0, 0, 127), 50); // Blue
 break;
 case 7: rainbow(20);
 break;
 case 8: rainbowCycle(20);
 break;
 case 9: theaterChaseRainbow(50);
 break;
 }
 }
 // Fill the dots one after the other with a color
 void colorWipe(uint32_t c, uint8_t wait) {
 for(uint16_t i=0; i<strip.numPixels(); i++) {
 strip.setPixelColor(i, c);
 strip.show();
 delay(wait);
 }
 }
 void rainbow(uint8_t wait) {
 uint16_t i, j;
 for(j=0; j<256; j++) {
 for(i=0; i<strip.numPixels(); i++) {
 strip.setPixelColor(i, Wheel((i+j) & 255));
 }
 strip.show();
 delay(wait);
 }
 }
 // Slightly different, this makes the rainbow equally distributed throughout
 void rainbowCycle(uint8_t wait) {
 uint16_t i, j;
 for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
 for(i=0; i< strip.numPixels(); i++) {
 strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
 }
 strip.show();
 delay(wait);
 }
 }
 //Theatre-style crawling lights.
 void theaterChase(uint32_t c, uint8_t wait) {
 for (int j=0; j<10; j++) { //do 10 cycles of chasing
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, c); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 //Theatre-style crawling lights with rainbow effect
 void theaterChaseRainbow(uint8_t wait) {
 for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
 for (int q=0; q < 3; q++) {
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
 }
 strip.show();
 delay(wait);
 for (int i=0; i < strip.numPixels(); i=i+3) {
 strip.setPixelColor(i+q, 0); //turn every third pixel off
 }
 }
 }
 }
 // Input a value 0 to 255 to get a color value.
 // The colours are a transition r - g - b - back to r.
 uint32_t Wheel(byte WheelPos) {
 WheelPos = 255 - WheelPos;
 if(WheelPos < 85) {
 return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
 }
 if(WheelPos < 170) {
 WheelPos -= 85;
 return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
 }
 WheelPos -= 170;
 return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
 }
 Have you tried rebooting?www.myspace.com0
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            That was a good belly laugh. Yeah, I turned it off and on again.
 0
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 Try it AGAIN.dionnesimone said:That was a good belly laugh. Yeah, I turned it off and on again.www.myspace.com0
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            What's the difference between PayPal and Venmo? And while we're on the subject, since Venmo is a subsidiary of PayPal, do I need to create a separate Venmo account to transfer funds via Venmo, or can I just use my PayPal account?
 Thank you for your time.I SAW PEARL JAM0
- 
            
 The correct answer is to ignore venmo and tell anyone that uses that instead of paypal to go fuck themselves.dankind said:What's the difference between PayPal and Venmo? And while we're on the subject, since Venmo is a subsidiary of PayPal, do I need to create a separate Venmo account to transfer funds via Venmo, or can I just use my PayPal account?
 Thank you for your time.www.myspace.com0
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            Do you know when is the next time Scarface starring Al Pacino will be on HBO?
 The whole world will be different soon... - EV
 RED ROCKS 6-19-95
 AUGUSTA 9-26-96
 MANSFIELD 9-15-98
 BOSTON 9-29-04
 BOSTON 5-25-06
 MANSFIELD 6-30-08
 EV SOLO BOSTON 8-01-08
 BOSTON 5-17-10
 EV SOLO BOSTON 6-16-11
 PJ20 9-3-11
 PJ20 9-4-11
 WRIGLEY 7-19-13
 WORCESTER 10-15-13
 WORCESTER 10-16-13
 HARTFORD 10-25-130
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